1) What is the best way for a Foley artist to remain relevant?
2) With technology becoming a more and more important part of the movie industry, how can a Foley artist keep up?
3) What programs do you use in your daily work as a Foley artist?
4) Do you think that it is better to incorporate more of the arriving programs, or to work with physical objects and why?
5) When a movie comes out, what is the most efficient way to work on the sound?
6) What projects have you worked on that you felt were challenges due to the strange sounds needed or different constraints?
7) If a director asks you to do your work in a way other than what you have experience with, what is the best way to adapt?
8) At what point does it become necessary to overhaul your methods?
9) If a Foley artist needs to change how they operate due to a differing in the needs of an audience, what might cause this?
10) What other steps could I take towards finding answers to my first question?
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